AI Insights · Timothy · July 2024
Top 5 Shooter Games on iOS in Italy: Q2 2024 Performance
In Q2 2024, the top shooter games on iOS in Italy showed varied performance in downloads, revenue, and active users, with notable trends in each metric.
During the second quarter of 2024, the top five shooter games on the iOS platform in Italy displayed diverse trends in downloads, revenue, and active users. Below is a detailed look at their performance.
Call of Duty®: Warzone™ Mobile from Activision Publishing, Inc. saw a varied performance in revenue and downloads. Revenue peaked at around $10K in early April and declined to approximately $1.6K by the end of June. Downloads started strong with 18.3K in the first week of April but fell to around 2.7K by the last week of June. Weekly active users started at 38.3K at the beginning of April and gradually decreased to around 20.7K by the end of June.
Call of Duty®: Mobile, also from Activision Publishing, Inc., demonstrated strong revenue growth, peaking at approximately $56K in mid-May and ending the quarter with around $36.8K. Downloads remained relatively stable, fluctuating between 3.8K and 5.2K. Weekly active users saw a slight decline from 161.3K in early April to around 141.6K by the end of June.
Walkers Attack by Voodoo focused primarily on downloads and active users, as it did not generate any revenue during this period. Downloads started at around 2.5K in early April and decreased to 913 by the end of June. Weekly active users increased from 1.7K to a peak of 4.4K in mid-May before falling to around 3K by the end of June.
Sniper 3D: Gun Shooting Games from Wildlife Studios showed consistent revenue, peaking at approximately $4K in late April and ending the quarter at around $3K. Downloads varied, with a peak of 3K in mid-April and a low of around 1.6K in late April. Weekly active users remained stable, starting at 11.3K and slightly declining to around 10.3K by the end of June.
Hunting Sniper: Showdown from SPARKS INFORMATION (SINGAPORE) PTE. LTD. experienced steady revenue, peaking at approximately $5.7K in mid-June and ending the quarter at around $4.3K. Downloads fluctuated, starting at 3K in early April and dropping to around 1.2K by the end of June. Weekly active users showed a slight decline from 9K in early April to around 8.3K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and performance metrics, visit Sensor Tower.